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About

Patryk Tokarz

Game Designer and Software Engineer

Hello! My name is Patryk Tokarz,  and I’m a Game Designer and Software Engineer based in Canada. 

I’m very passionate about creating experiences for people to enjoy, and strive to use user-centric principles to create products that provide meaningful engagement for users.

My simplest reason for pursing a career in this industry is that I want to make people happy!

Portfolio

Credited Projects

Digital video game poster for No More Room in Hell 2

No More Room in Hell 2
Role & Responsibilities:

✔ QA & Bug Documentation
✔ Certification Testing for Steam & Epic
✔ Gameplay Systems Feedback

Digital video game poster for Chivalry 2

Chivalry 2
Role & Responsibilities:

✔ Feature Testing & QA validation
✔ Gameplay Refinement Documentation
✔ Weapon Redesign Contribution

Personal Projects

Poster for a game called take the plunge

Take the Plunge
Role & Responsibilities:

✔ Game Design Documents
✔ Puzzle Design & Balancing
✔ Technical Documentation
✔ Scripting & Implementation
✔ Simulation Driven Design

Digital Game Swampside, shows a frog standing on cubed terrain

Swampside
Role & Responsibilities:

✔ Game Design Documents
✔ Camera System Design / Implementation (Cinemachine)
✔ Gameplay Mechanics Design
✔ Puzzle & Challenge Balancing
✔ Communication within Project with Other Members

Screnshot of personally made zombie game, first person view being grabbed by a zombie while others are behind

Distrito Atlético
Role & Responsibilities:

✔ Gameplay Systems Design
✔ Enemy Behavior & AI Design
✔ Main Mechanic Design
✔ Game Balance & Difficulty Tuning
✔ Difficulty Progression

Engineering Projects

Windows Powershell

OpenAI API Alien Chatbot in C++
Role & Responsibilities:

✔ OpenAI API Architecture & Integration
✔ AI Response Processing & Optimization
✔ Error Handling & Failover Mechanisms
✔ API Response JSON Parsing
✔ AI-Driven State Management

Visual Studio Code showing python code

CLI Tax Calculator in Python
Role & Responsibilities:

✔ Object-Oriented Tax Computation System
✔ JSON-Based Tax Bracket Management ( (Cinemachine)
✔ Algorithm Optimization & Performance Tuning
✔ CLI Interface for User Input & Output
✔ Error Handling & Data Validation

Inventory Management System for EA's The Sims in C++
Role & Responsibilities:

✔ Object-Oriented Inventory Management
✔ Dynamic Item Storage & Retrieval
✔ Memory Management & Performance Optimization
✔ Header-Implementation Separation
✔ Inventory Logic & State Management

Cookbook

Recipes (All from Scratch)

Margarita Pizza I baked at home

Classic Margherita Pizza
Chef’s Critique:

✔ Strong Hints of Cooked Tomatoes
✔ Natural Plain Mozzarella Taste
✔ Strong Basil Offset Taste

Matcha Turtle shaped bread with green shell

Matcha Turtle Pan Bread
Chef’s Critique:

✔ Light Sweet Airy Interior
✔ Strong Hard Matcha Offset
✔ Great Match with Coffee

Homemade Bagels

New-York Style Bagels
Chef’s Critique:

✔ Crisp Golden Brown Exterior
✔ Dense & Chewy Interior with Hint of Honey Soaked Crust
✔ Strong Seed Hints (Complementary Sesame, Onion, & Poppy)

Patryk Tokarz – Game Designer & Software Engineer

 

If you’d like to use my code for the planet themed Nav bar, right click the video and select inspect element. Further instructions are in the HTML comments.

Hint: It’s in (class=”elementor-widget-container“) .